Well, it’s nighttime again and I am still sitting in front of my computer, trying to get some perspective on some things I’ve been working on, lately.
See, my problem with game design is, that I am quite addicted to it. It’s not only the possibility to create living characters, plots and even whole worlds, no – it’s the possibility to make the pictures in your mind come to live.
But then there are times, like now, when my mind is just flooded with ideas and images and nothing really works out the way you imagined it all in your mind. Most times I compensate this state of mind with a really large amount of sleep. Well… mostly. Not tonight. There are very rare nights like this one, when I am afraid to go to bed because my mind constantly tells me, that doing so would kill the pictures and remove something really beautiful from this world.
No chance to get people to see the pictures lost. No chance to get people to have fun with your ideas and – the most important one – No chance to ever get your game to be the best you could make of the resources you had.
See, game design is not always million dollar budgets, years of development time and 70+ people working on the title. Sometimes it is the little games, which we care about the most. I am absolutely certain, that we can make the best games on the face of earth, as long as we keep these little ideas and pictures and don’t waste them to the endless universe.
If we then put everything into the game, like our souls, happiness, sadness, love, passion and power the outcome can be stunning and beautiful.
So if you’re asking me, why I am sitting at my desk in front of my painfully loud computer at 2:30 in the night, almost falling asleep and knowing, that the next day starts in about five to six hours – you now know the answer.
It’s because of making good games.
Keep your heads up people, the night just started!
